Blockfall Vanguard 落塊星鋒 (DEMO)
Blockfall Vanguard
▶ WORK IN PROGRESS — looking for playtesters
This is an in-development build and I'd love some honest feedback 🙏
What I most want to know: in Story mode's first stage, did you get stuck? When did you feel like quitting? How's the game feel and the tutorial?
Just drop a comment below — thank you so much!
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A game where you fight with falling blocks: stack to block the alien bombardment, clear lines to charge your weapons and fire back.
An engineer laid off by AI gets abducted by aliens — then uses the AI on his phone to hijack a ship, become a space pirate, and raid his way back to Earth, one station at a time.
▶ MODES
・Story — a stage-by-stage campaign with a built-in tutorial that walks you through the controls and mechanics (comic prologue, dialogue, bosses, ending). New here? Start with Story.
・Endless — survive escalating waves with random bosses and chase a high score.
▶ CONTROLS (keyboard + mouse; full gamepad support — Xbox / Switch)
・Move: Left / Right
・Rotate: Up
・Soft drop: Down · Hard drop: Space
・Deploy weapon: D — or click a weapon in your armory, then click a column
・Pause: P
On first launch you pick your control scheme (Auto / Keyboard / Xbox pad / Switch pad), and you can change it anytime in Settings.
▶ CREDITS
・SFX: "Pixel Combat" by Helton Yan (CC-BY)
・Font: BoutiqueBitmap9x9
落塊星鋒
▶ 開發中・找人試玩
這是開發中的版本,正在找人幫忙試玩、給點真心回饋 🙏
最想知道:故事模式的第一關,你有沒有卡住?哪一刻最想關掉?手感、教學順不順?
回饋直接在下面留言就好,非常感謝!
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用落塊戰鬥的遊戲:堆塊擋下異星轟炸、消行替武器充能反打回去。
被 AI 資遣的工程師被外星人擄走,靠手機裡的 AI 奪船當上宇宙海盜,一站站打劫回地球。
▶ 遊戲模式
・故事模式 — 分關卡戰役,內建教學引導帶你熟悉操作與機制(序章漫畫、對話、Boss 戰、結局)。新手建議先從故事模式開始。
・無盡模式 — 撐過一波波敵人、每隔幾波隨機 Boss,衝高分。
▶ 操作方式(鍵盤+滑鼠;完整支援手把 — Xbox/Switch)
・移動:左/右
・旋轉:上
・軟降:下 · 硬降:空白鍵
・部署武器:D — 或滑鼠點武器庫的武器,再點棋盤欄位
・暫停:P
首次啟動可選操作方式(自動/鍵盤/Xbox 手把/Switch 手把),之後也能隨時在設定選單更改。
▶ 製作資訊
・音效:"Pixel Combat" by Helton Yan (CC-BY)
・字型:BoutiqueBitmap9x9
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| Updated | 8 days ago |
| Status | In development |
| Platforms | HTML5 |
| Author | YunrusCodes |
| Genre | Strategy |
| Tags | AI Generated, Bullet Hell, Pixel Art, Tetris |
| AI Disclosure | AI Assisted, Code, Graphics, Sounds, Text |
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